The Imperian is the heavy infantry attacker of the Roman army and crop-wise speaking, he is the best advanced infantry attacker. Regarding defense/crop, legionaire/praetorian pair is the best single tribe defense of the game. There are a number of things you will want to do now: • Build new villages and expand them using the huge production of your primary village; • Start raiding active, well-defended players with a huge army; • Upgrade buidings, research catapults, build a few and start harrassing other players, possibly fighting in alliance wars; • Take revenge on those silly Teutons with a big force but no production capacity of their own by fighting a war of attrition. The best defense army you can muster is a combination of praetorians and spearmen. In Travian: Legends you can be whoever you want. Build an armory, a blacksmith and upgrade the blacksmith to L3. Being bested by only the Gaul Theutates Thunder, he is good for raiding both light and medium defended towns depending on numbers. The Praetorian is the infantry defender of the Roman army and he is the best infantry defender in the game. He is the foundation of the Roman's attack force because of his high attack. However, as the 7th day approaches, you will want to start spending time and resources on defence! They are the best at defending for their respective tribes. Defensive Roman Strategy Guide1 “It’s the economy, stupid!” Bill Clinton. Over the next 4 weeks, expand your fields to L10. Defending. Its task is to destroy the enemy walls and, by doing so, increase your troops chances to overcome the enemy's fortifications. Upgrade your main building to L3, build a rally point and a barracks. Most important: invest resources into production fields; 2. I at least am too lazy to spend much time on raiding people for relatively little profit, and raiding with imperians keeps me occupied enough already. The Equites Imperatoris is the light cavalry and the main cavalry raider of Roman army. Let’s look at the roman basic foot soldier for a bit, the imperian. In principle, the L4 and L5 upgrade are so expensive that they only become profitable when all your fields are L10. No two villages are alike. This means you will grow ever faster and faster, allowing you to eventually catch up and pass people who initially may seem to grow faster. However, only do this if you are confident you will be able to upgrade crop production in time and not end up with 0 crop! There is a limit on the number of outgoing troops, and this is set to 10k outgoing movements per account. For example, never upgrade a wood L 5 field to L6 if you still have L4 wood fields. Instead, deal with these diversions and then immediately return to your long-term goals. Hi. In this walkthrough, I will assume you play on a server that has about 7 to 9 days of protection for new players. You now have a solid resource production of about 60/60/60/40 per hour, and now it is time to take a small break. Also the Roman Hero's Fighting Strength grows by 100 per point allocated, while other tribes' Heroes only grow by 80. There is one exception to this rule: Because of the high crop costs of L1 fields, directly upgrading clay, wood and iron (but not crop) fields from L1 to L2 and L3 before starting on a new L1 field results in slightly faster growth, however the maximum time gain you get from doing this is less than 6 percent. After the theoretical part, I will give a walkthrough for the first 2 months of the game. For the next few days, raid these people as often as you can until they are empty, but make sure you don’t attack people who are your size or who you suspect to have any military. Romans have expensive and slow units, why would I want them? And finally for … Never give in to threats, harassment or extortion, but don’t provoke people by being smug, defiant or triumphant. Also, by now some of your neighbours will become dangerous and since legionnaires are not the best defenders, your defence needs to be reorganized. This will have kept you from growing a few days, and therefore it’s high time to return to growth. As a new player to Travian, it's usually advised to have more defensive troops. Anyway, when you have played for 2 months you don’t need a beginners strategy guide anymore. Lesser active players might often face resource overflows. Speed: 5 fields each hour (10 fields 3x speed server). So, when both praetorians and legionnaires are paired together, an army of cavalry or infantry stand less of a chance attacking them. You are not out there alone, and people (especially children in web games) are less reserved than in real life. Also, if you are sometimes away from Travian for more than 9 hours, you will want to build a warehouse to store your resources. Don’t neglect your growth though. When your clay, wood and iron fields reach L10 you are able to build production enhancing buildings for these resources. They are very balanced and are strong in both attack and defense. Teutons have the cheapest Catapult in the game (2760, compared to the Romans' 2990 & Gauls' 3130), but they have the least attack: only 50. You will notice that you can only upgrade 1 field at a time and that it takes a while before the field is built. After that, he can be used as a cavalry defender. This gives you maximized defense points and a well rounded defense against any army type. The mobile "gaming market" is huge missed opportunity, and if people try travian on mobile with the app (which is to put it nicely flaming pile of dogshit) they get experience of buggy game with horrible UI and where the notifications come when ever they please to come if they come. All for the rpg travian game. In the meanwhile, research in your academy the praetorian, imperian and equites legatis as they become available. You don’t want to lose those precious legionnaires or make enemies.Legionnaires start making a profit only after 12 successful raids, and therefore you have to keep them alive for at least that long. But the good thing about romans is that their units, while expensive, are the most powerful in the game. Many players around you will be immature and react emotionally and with verbal violence to your actions, or derive enjoyment from acting bad. Guide about heros (by Chirag) Guide about heros (by Clinton) Guide about heros (by Moaz) Guide about the best strategy for Gauls (by Mate) Guide about the best strategy for Teutons (by Mega Man X) Guide for Gauls (by Eleni) Guide for settling in the Grey Area (by Farruk) Guide for starting as Roman in T4.4 (by Simas) Guide on auctions (by Jimmy C.) To compensate this flexibility, his training is expensive compared to the Teutonic and Gallic beginning units, but has a significantly higher defense than the Teutonic Clubswinger and better attack than the Phalanx. But there is a reason why this guide is as long as it is. Some troops (Legionnaire, Imperian, Equites Imperatoris, Equites Caesaris - Roman troops; Clubswinger, Axeman, Teutonic Knight - Teutonic troops; Swordsman, Theutates Thunder and Haeduan - Gallic troops) are considered offensive. Our long term goal is to get your production up as quickly as possible, all your fields to L10, in the time span of about 8-10 weeks, while also producing a sufficiently strong defensive force and a modest raiding force. Upgrade your barracks to L3 and build an academy, and upgrade it to L5. You cannot avoid this, but you can do a great deal to stay out of trouble. These can be raided for resources. This will give you a 17 percent higher return on investment than upgrading an equivalent amount of clay fields to L9. Therefore, the Roman army is high in quality but low in quantity and consumes much less crop than other tribes' armies. Therefore, the best strategy is to upgrade a clay field to L9 and immediately to L10 before doing anything else. They are also fast and cheap to produce. They tend to deal more damage on the attacking side than if they were on the defensive side of the battle. This guide can be used on any server, but ideally the newest travian server is the best. We’re finally going to build buildings and get military!